SPoG
- Fixed autosave causing the main-window to jump to the front.
- Fixed window-title when changing view direction in floating-windows layout.
- Added status information to wait dialogs.
- Changed map-save to overwrite/refresh files modified/deleted outside radiant.
- Changed component selection in QE tool to treat near-equal points as one.
- Added texture browser window to View menu.
- Changed white overlay in camera-window to draw hidden lines in 75% grey.
- Reduced point-size for vertex/edge/face handles by 2/3.
- Fixed new doom3 entities not being given unique names.
- Tweaked text for common popup message windows.
- Standardised layout for common popup message windows.
- Added icons for common popup message windows.
- Added friendly error message popups for runtime errors.
- Added restore-main-window when a modal-dialog dialog-box is shown.
- Fixed non-responsiveness when quitting while main window is minimised.
- Fixed shortcuts for creating n-sided brush-prisms.
- Changed light-entity to draw radii only when selected.
- Changed reset-preferences-on-startup-failure to not require restarting radiant.
- Fixed xy-window right-click-menu on linux.
- Fixed xy-window failing to update after map-load.
- Added highlighting of entity-list nodes that have selected descendants.
- Added check for existence of game-tools directory at startup.
- Added q1 and q2 support to linux installer.
- Fixed warning messages on startup in Wolf:ET configuration.